Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
+1
Reason
-1
Intuition
+1
Presence
0
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ Two creatures or objects
≤11
7 damage
12–16
11 damage; push 1; M<1 prone
17+
14 damage; push 2; M<1 prone
Area,
Weapon
◎ Main action
⚔ 1 burst
◎ Each enemy or object in the area
≤11
3 damage
12–16
6 damage
17+
8 damage; A<2 bleeding (save ends)
⚔ Melee 1
◎ The triggering creature or object
Trigger: A creature or object within distance deals damage to the predator.
Effect: The target is pushed up to 5 squares.
★
Trample
The predator can move through enemies' and objects' spaces at their usual speed. Any mundane size 2 or smaller object whose space they move through is destroyed. When the predator enters a creature's space for the first time on a turn, that creature takes 3 damage.
★
Nature's Spirit
While outdoors or in a natural environment, the predator can negate a bane on their abilities or turn a double bane into a bane.