Humanoid, Radenwight
EV 6
Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
+1
Reason
-1
Intuition
0
Presence
+1
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
6 damage
12–16
9 damage
17+
12 damage; grabbed
Effect: A target grabbed this way takes 2 damage at the start of each of the bruxer's turns.
Area,
Weapon
◎ Main action
⚔ 1 burst
◎ Each enemy in the area
≤11
3 damage; A<0 bleeding (save ends)
12–16
5 damage; A<1 bleeding (save ends)
17+
8 damage; A<2 bleeding (save ends)
⚔ Melee 1
◎ One creature
Trigger: An ally deals damage to the target.
Effect: The bruxer makes a free strike against the target.
★
Lockdown
Any enemy who shifts adjacent to the bruxer has that shift end. Additionally, any enemy adjacent to the bruxer can't shift.