Humanoid, Radenwight
EV 12
Immunity: —
Weakness: —
Movement: Climb
Might
-2
Agility
+2
Reason
0
Intuition
+1
Presence
+3
◆
2d10 + 3
Signature Ability
Area,
Magic
◎ Main action
⚔ 5 burst
◎ Each enemy in the area
≤11
3 sonic damage; slide 1, the maestro can shift 1 square
12–16
6 sonic damage; slide 3, the maestro shifts up to 3 squares
17+
8 sonic damage; slide 5, the maestro shifts up to 5 squares
Effect: Each ally within distance can use Ready Rodent as a free triggered action once before the end of the round.
Magic,
Ranged,
Strike
◎ Maneuver
⚔ Ranged 10
◎ Two enemies
≤11
P<1 slowed (save ends)
12–16
P<2 slowed (save ends)
17+
P<3 slowed (save ends)
3 Malice: Each ally within 3 squares of any target has a +2 bonus to speed until the end of their next turn.
Magic,
Ranged
◎ Free triggered action
⚔ Ranged 15
◎ The triggering creature
Trigger: A creature within distance deals damage to an ally or takes damage from an ally.
Effect: The maestro makes a free strike against the target.
⚔ 10 burst
◎ Each ally in the area
Effect: Each target can shift up to their speed or take the Defend action.
⚔ Ranged 15
◎ One creature
Effect: Until the end of their next turn, the target halves any damage they take, gains a +4 damage bonus to strikes, and has their speed doubled.
⚔ 10 burst
◎ Each dead ally in the area
Effect: Each target stands, makes a free strike, then falls dead again. Any ally of the targets can use Ready Rodent as a free triggered action once in conjunction with these free strikes.
★
End Effect
At the end of each of their turns, the maestro can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.