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Rival Conduit (1st Echelon)

Level 2 Elite Support ยท Draw Steel Monsters v1

Rival Conduit (1st Echelon)

Level 2 Elite Support
Humanoid, Rival EV 16
Size
1M
Speed
5
Stamina
80
Stability
1
Free Strike
5
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +1
A 0
R 0
I +2
P 0
Thunder of Heavens 2d10 + 2
Signature Ability
Magic, Melee, Ranged, Strike ◎ Main action
⚔ Melee 1 or ranged 10 ◎ Two creatures or objects
≤11 7 holy damage
12–16 10 holy damage
17+ 13 holy damage
Effect: The conduit or one ally within distance regains Stamina equal to half the damage dealt.
Imbue with Might
2 Malice
Magic, Ranged ◎ Maneuver
⚔ Ranged 10 ◎ Self and five allies
Effect: Each target gains an edge on their next strike.
Stalwart Guardian
Strikes made against allies adjacent to the conduit take a bane.
Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.