Immunity: โ
Weakness: โ
Movement: โ
Might
+4
Agility
+1
Reason
+1
Intuition
+5
Presence
+3
◆
2d10 + 5
Signature Ability
Magic,
Melee,
Ranged,
Strike
◎ Main action
⚔ Melee 1 or ranged 10
◎ Two creatures or objects
≤11
15 damage; vertical slide 3; M<3 5 lightning damage
12–16
20 damage; vertical slide 4; M<4 7 lightning damage
17+
24 damage; vertical slide 5; M<5 9 lightning damage
Effect: The conduit or one ally within distance regains Stamina equal to half the damage dealt.
2 Malice: Two additional allies within distance regain the same amount of Stamina.
⚔ Ranged 10
◎ Self and five allies
Effect: Each target has a double edge on their next strike, and that strike deals an extra 10 holy damage. Additionally, they can vertical slide each creature targeted by the strike up to 2 squares.
★
Unwavering Defender
Damage dealt to any ally adjacent to the conduit is halved.
★
Rivalry
At the start of an encounter, the conduit chooses one creature within their line of effect. Both the conduit and the creature can add a d3 roll to power rolls they make against each other.