Level 10 Elite Controller
Immunity: โ
Weakness: โ
Movement: โ
Might
+1
Agility
+3
Reason
+5
Intuition
+4
Presence
+1
◆
2d10 + 5
Signature Ability
Green,
Magic,
Ranged,
Strike
◎ Main action
⚔ Ranged 10
◎ Two creatures or objects
≤11
15 damage; slide 3; M<3 5 acid damage
12–16
20 damage; slide 4; M<4 7 acid damage
17+
24 damage; slide 5; M<5 9 acid damage
Effect: One ally within distance ends all conditions on themself.
Area,
Green,
Magic,
Ranged
◎ Main action
⚔ 3 cube within 10
◎ Each enemy in the area
Effect: The area becomes overgrown with caustic vines until the end of the encounter. While in the area, any enemy has acid weakness 5 and is slowed. Any enemy who ends their turn in the area and has M<4 is restrained (save ends).
⚔ Self
◎ Self
Trigger: The elementalist takes damage.
Effect: The elementalist can teleport up to 5 squares. Each creature adjacent to the space they leave or appear in takes 5 corruption damage.
★
Rivalry
At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.