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Rival Elementalist (4th Echelon)

Level 10 Elite Controller ยท Draw Steel Monsters v1

Rival Elementalist (4th Echelon)

Level 10 Elite Controller
Humanoid, Rival EV 48
Size
1M
Speed
5
Stamina
220
Stability
1
Free Strike
10
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +1
A +3
R +5
I +4
P +1
Viridescent Storm 2d10 + 5
Signature Ability
Green, Magic, Ranged, Strike ◎ Main action
⚔ Ranged 10 ◎ Two creatures or objects
≤11 15 damage; slide 3; M<3 5 acid damage
12–16 20 damage; slide 4; M<4 7 acid damage
17+ 24 damage; slide 5; M<5 9 acid damage
Effect: One ally within distance ends all conditions on themself.
The World Consumes
5 Malice
Area, Green, Magic, Ranged ◎ Main action
⚔ 3 cube within 10 ◎ Each enemy in the area
Effect: The area becomes overgrown with caustic vines until the end of the encounter. While in the area, any enemy has acid weakness 5 and is slowed. Any enemy who ends their turn in the area and has M<4 is restrained (save ends).
Breach of Nihility
Triggered action
Magic, Void
⚔ Self ◎ Self
Trigger: The elementalist takes damage.
Effect: The elementalist can teleport up to 5 squares. Each creature adjacent to the space they leave or appear in takes 5 corruption damage.
Rivalry
At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.