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Rival Fury (4th Echelon)

Level 10 Elite Brute ยท Draw Steel Monsters v1

Rival Fury (4th Echelon)

Level 10 Elite Brute
Humanoid, Rival EV 48
Size
1M
Speed
5
Stamina
260
Stability
3
Free Strike
10
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +5
A +4
R 0
I +2
P +3
Seismic Crush 2d10 + 5
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ Two creatures or objects
≤11 15 damage; push 4
12–16 21 damage; push 5
17+ 25 damage; push 6
2 Malice: Each target who has M<4 is bleeding and slowed (save ends).
Death Grip 2d10 + 5
4 Malice
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature
≤11 15 damage; M<3 grabbed
12–16 21 damage; M<4 grabbed
17+ 25 damage; M<5 grabbed
Effect: The target must be the fury's size or smaller. While the target is grabbed this way, the fury and their allies have a double edge on strikes against them.
Devastate
Once per turn, when the fury force moves a creature or object, or shifts adjacent to a creature or object, they can use a signature ability against that creature or object that has a double edge.
Rivalry
At the start of an encounter, the fury chooses one creature within their line of effect. Both the fury and the creature can add a d3 roll to power rolls they make against each other.