← Browse Monsters

Rival Null (3rd Echelon)

Level 8 Elite Harrier ยท Draw Steel Monsters v1

Rival Null (3rd Echelon)

Level 8 Elite Harrier
Humanoid, Rival EV 40
Size
1M
Speed
7
Stamina
200
Stability
3
Free Strike
8
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +2
A +3
R +3
I +4
P 0
◆ Inertial Flow 2d10 + 4
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ Two creatures or objects
≤11 12 damage; the null shifts up to 3 squares; A<2 8 damage
12–16 18 damage; the null shifts up to 4 squares; A<3 13 damage
17+ 21 damage; the null shifts up to 5 squares; A<4 17 damage
◆ Stun 2d10 + 4
3 Malice
Melee, Psionic, Strike, Weapon ◎ Maneuver
⚔ Melee 1 ◎ One creature or object
≤11 12 damage; R<2 dazed (EoT)
12–16 17 damage; R<3 dazed (save ends)
17+ 21 damage; R<4 dazed and restrained (save ends)
★
Force Dampener
The first time each round that the null is targeted by a strike, it takes a bane and the null halves any damage from it.
★
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.