← Browse Monsters

Rival Null (3rd Echelon)

Level 8 Elite Harrier ยท Draw Steel Monsters v1

Rival Null (3rd Echelon)

Level 8 Elite Harrier
Humanoid, Rival EV 40
Size
1M
Speed
7
Stamina
200
Stability
3
Free Strike
8
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +2
A +3
R +3
I +4
P 0
Inertial Flow 2d10 + 4
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ Two creatures or objects
≤11 12 damage; the null shifts up to 3 squares; A<2 8 damage
12–16 18 damage; the null shifts up to 4 squares; A<3 13 damage
17+ 21 damage; the null shifts up to 5 squares; A<4 17 damage
Stun 2d10 + 4
3 Malice
Melee, Psionic, Strike, Weapon ◎ Maneuver
⚔ Melee 1 ◎ One creature or object
≤11 12 damage; R<2 dazed (EoT)
12–16 17 damage; R<3 dazed (save ends)
17+ 21 damage; R<4 dazed and restrained (save ends)
Force Dampener
The first time each round that the null is targeted by a strike, it takes a bane and the null halves any damage from it.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.