≤1115 damage; the null shifts up to 4 squares; A<3 10 damage
12–1620 damage; the null shifts up to 5 squares; A<4 15 damage
17+24 damage; the null shifts up to 6 squares; A<5 19 damage
◆Incapacitate2d10 + 5
5 Malice
Melee,
Psionic,
Strike,
Weapon
◎ Maneuver
⚔ Melee 1 ◎ Two creatures or objects
≤1113 damage; R<3 dazed and restrained (save ends)
12–1617 damage; R<4 dazed and restrained (save ends)
17+20 damage; R<5 dazed and restrained (save ends)
★
Energy Conservation
The first time each round that the null is targeted by a strike, it takes a bane and the null halves the damage from it. The creature making the strike takes 10 damage.
★
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.