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Rival Tactician (2nd Echelon)

Level 5 Elite Artillery ยท Draw Steel Monsters v1

Rival Tactician (2nd Echelon)

Level 5 Elite Artillery
Humanoid, Rival EV 28
Size
1M
Speed
5
Stamina
120
Stability
2
Free Strike
7
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +3
A 0
R +2
I 0
P +1
Mark Targets 2d10 + 3
Signature Ability
Ranged, Strike, Weapon ◎ Main action
⚔ Ranged 10 ◎ Two creatures or objects
≤11 10 damage
12–16 15 damage
17+ 18 damage
3 Malice: Two allies within distance can use a signature ability against the same target.
Preserve and Protect 2d10 + 3
3 Malice
Ranged, Strike, Weapon ◎ Main action
⚔ Ranged 5 ◎ One creature or object
≤11 11 damage; M<1 weakened (save ends)
12–16 16 damage; M<2 weakened (save ends)
17+ 21 damage; M<3 weakened (save ends)
Effect: One ally adjacent to the target regains 7 Stamina.
Take the Opening
Triggered action
Ranged
⚔ Ranged 10 ◎ The triggering enemy
Trigger: An enemy within distance willingly moves.
Effect: At any point during the movement, the tactician and one ally within distance can each make a free strike against the target.
Rivalry
At the start of an encounter, the tactician chooses one creature within their line of effect. Both the tactician and the creature can add a d3 roll to power rolls they make against each other.