Immunity: โ
Weakness: โ
Movement: โ
Might
+3
Agility
0
Reason
+2
Intuition
0
Presence
+1
◆
2d10 + 3
Signature Ability
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 10
◎ Two creatures or objects
≤11
10 damage
12–16
15 damage
17+
18 damage
3 Malice: Two allies within distance can use a signature ability against the same target.
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 5
◎ One creature or object
≤11
11 damage; M<1 weakened (save ends)
12–16
16 damage; M<2 weakened (save ends)
17+
21 damage; M<3 weakened (save ends)
Effect: One ally adjacent to the target regains 7 Stamina.
⚔ Ranged 10
◎ The triggering enemy
Trigger: An enemy within distance willingly moves.
Effect: At any point during the movement, the tactician and one ally within distance can each make a free strike against the target.
★
Rivalry
At the start of an encounter, the tactician chooses one creature within their line of effect. Both the tactician and the creature can add a d3 roll to power rolls they make against each other.