Psionic,
Ranged,
Strike,
Telekinesis
◎ Main action
⚔ Ranged 10 ◎ Two creatures or objects
≤1112 psychic damage
12–1617 psychic damage
17+21 psychic damage
3 Malice: Each target shifts up to their speed and can make a free strike against one enemy of the talent's choice. The target can't be moved in a way that would harm them.
◆Disorientate2d10 + 4
2 Malice
Psionic,
Ranged,
Telepathy
◎ Maneuver
⚔ Ranged 10 ◎ One creature or object
≤118 psychic damage; R<2 dazed (save ends)
12–168 psychic damage; R<3 dazed and slowed (save ends)
17+8 psychic damage; R<4 dazed and slowed (save ends)
◆Mind Requital
2 Malice
Psionic
◎ Triggered action
⚔ Self ◎ Self
Trigger: A creature deals damage to the talent.
Effect: The talent halves the damage and shifts up to 2 squares. The triggering creature takes psychic damage equal to half the damage dealt.
★
Rivalry
At the start of an encounter, the talent chooses one creature within their line of effect. Both the talent and the creature can add a d3 roll to power rolls they make against each other.