Immunity: โ
Weakness: โ
Movement: โ
Might
0
Agility
0
Reason
+5
Intuition
0
Presence
+1
◆
2d10 + 5
Signature Ability
Psionic,
Ranged,
Strike,
Telekinesis
◎ Main action
⚔ Ranged 10
◎ Two creatures or objects
≤11
15 psychic damage
12–16
20 psychic damage
17+
24 psychic damage
4 Malice: Each target moves up to their speed and can make a free strike against one enemy of the talent's choice. The target's movement can provoke opportunity attacks, but they can't otherwise be moved in a way that would harm them.
Chronopathy,
Psionic,
Ranged
◎ Maneuver
⚔ Ranged 10
◎ One creature or object
≤11
R<3 slowed (save ends)
12–16
R<4 restrained (save ends)
17+
R<5 restrained (save ends)
Effect: One ally within distance can use an additional main action on their next turn.
Psionic
◎ Triggered action
⚔ Self; see below
◎ Self
Trigger: A creature deals damage to the talent.
Effect: The talent halves the damage and shifts up to 2 squares. The triggering creature takes psychic damage equal to half the damage dealt and is pushed up to 5 squares.
★
Rivalry
At the start of an encounter, the talent chooses one creature within their line of effect. Both the talent and the creature can add a d3 roll to power rolls they make against each other.