Construct, Servok, Soulless, Valok
EV 48
Immunity: —
Weakness: —
Movement: —
Might
+5
Agility
-2
Reason
-4
Intuition
-1
Presence
-5
◆
2d10 + 5
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 3
◎ Two creatures or objects
≤11
15 damage
12–16
21 damage; pull 3
17+
25 damage; pull 4
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 20
◎ One creature or object
≤11
22 damage
12–16
29 damage; I<4 dazed (save ends)
17+
34 damage; I<5 dazed (save ends)
Effect: This damage can't be reduced in any way. This ability can't be used again until the start of the next round.
⚔ Self
◎ Self
Effect: The war engine moves up to their speed in a straight line, automatically destroying mundane size 1 objects or walls in their path. The first time the war engine moves through a creature's space during this movement, that creature can choose to either fall prone or take 10 damage.
⚔ 20 × 1 line within 1
◎ Each enemy and object in the area
Effect: Each target makes an Agility test.
≤11
16 fire damage; the target is burning (save ends)
12–16
12 fire damage; the target is burning (EoT)
17+
8 fire damage
Effect: A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round. Additionally, the area is burning until the end of the encounter. While the area is burning, it is difficult terrain and any enemy takes 3 fire damage for each square of the area they enter.
Ranged,
Strike,
Weapon
◎ Free triggered action
⚔ Ranged 20
◎ One creature or object
Trigger: The target deals damage to the war engine.
≤11
8 damage; push 2
12–16
12 damage; push 5
17+
16 damage; push 8
Effect: This damage can't be reduced in any way.
★
Servok Siege Machine
The war engine ignores difficult terrain, and their abilities deal an extra 15 damage to objects.
★
Crafted to Perfection
The war engine's shape can't be changed by any external effect.
★
Valiar Might
While the war engine isn't bleeding, weakened, or winded, any power roll made against them is automatically a tier 1 outcome. A critical hit still grants its additional main action.