Immunity: —
Weakness: —
Movement: Burrow
Might
+2
Agility
+1
Reason
-3
Intuition
0
Presence
-2
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ Two creatures or objects
Special: If the drangolin is size 3, the distance becomes Melee 2.
≤11
7 fire damage
12–16
10 fire damage
17+
13 fire damage
⚔ Self; see below
◎ Self
Effect: The drangolin shifts up to their speed and uses Fiery Claws against each creature who comes adjacent to them during the shift. The drangolin makes one power roll against all targets.
Area,
Weapon
◎ Main action
⚔ 2 burst
◎ Each creature in the area
Effect: The drangolin uses the Dig maneuver to breach the surface before using this ability. Each target in the area where the drangolin breaches takes an extra 2 fire damage.
≤11
6 damage; push 1; A<0 prone
12–16
8 damage; push 3; A<0 prone
17+
11 damage; push 5; A<0 prone
★
Ashen Cloud
Any ally adjacent to the drangolin has concealment.
★
Burrow Bond
When the drangolin burrows, each adjacent size 1S or smaller ally can move with them.