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Skeleton

Level 1 Horde Artillery · Draw Steel Monsters v1

Skeleton

Level 1 Horde Artillery
Undead, Soulless EV 3
Size
1M
Speed
5
Stamina
10
Stability
0
Free Strike
2
Immunity: Corruption 1, Poison 1 Weakness:
Movement:
M 0
A +2
R +1
I 0
P -1
Bone Shards 2d10 + 2
Signature Ability
Melee, Ranged, Strike, Weapon ◎ Main action
⚔ Melee 1 or ranged 10 ◎ One creature or object
≤11 4 damage
12–16 6 damage
17+ 7 damage
Effect: Until the start of the skeleton's next turn, the target takes 2 damage the first time they willingly move on their turn.
Bone Spur 2d10 + 2
2 Malice
Area, Weapon ◎ Maneuver
⚔ 1 burst ◎ Each enemy in the area
≤11 1 damage; M<0 bleeding (save ends)
12–16 2 damage; M<1 bleeding (save ends)
17+ 3 damage; M<2 bleeding (save ends)
Effect: Each target takes a bane on their next strike.
Arise
The first time the skeleton is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 1 Stamina and fall prone.