Humanoid, Time Raider
EV 5 for four minions
Immunity: Psychic 3
Weakness: —
Movement: —
With Captain: +1 damage bonus to strikes
Might
+2
Agility
+2
Reason
0
Intuition
+1
Presence
-1
◆
2d10 + 2
Signature Ability
Melee,
Psionic,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object per minion
≤11
2 damage
12–16
4 damage
17+
5 damage; one ally can make a free strike against the target
★
Foresight
The archon doesn't take a bane on strikes against creatures with concealment.