Humanoid, Time Raider
EV 5 for four minions
Immunity: Psychic 3
Weakness: —
Movement: —
With Captain: +1 damage bonus to strikes
Might
+2
Agility
+1
Reason
+2
Intuition
+1
Presence
+1
◆
2d10 + 2
Signature Ability
Melee,
Psionic,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ One creature or object per minion
≤11
3 damage; slide 1
12–16
5 damage; slide 2
17+
6 damage; slide 3, prone
★
Foresight
The myriad doesn't take a bane on strikes against creatures with concealment.