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Time Raider Tyrannis

Level 3 Leader · Draw Steel Monsters v1

Time Raider Tyrannis

Level 3 Leader
Humanoid, Time Raider EV 20
Size
2
Speed
10
Stamina
120
Stability
2
Free Strike
5
Immunity: Psychic 5 Weakness:
Movement: Hover, teleport
M 0
A +3
R +3
I +1
P +2
Gatling Blaster 2d10 + 3
Signature Ability
Melee, Psionic, Ranged, Strike, Weapon ◎ Main action
⚔ Melee 2 or ranged 10 ◎ Two creatures or objects
≤11 8 corruption damage
12–16 12 corruption damage
17+ 15 corruption damage
Effect: Each target takes a -2 penalty to speed until the start of the tyrannis's next turn.
Air Raid!
3 Malice
Psionic, Ranged ◎ Maneuver
⚔ Ranged 10 ◎ Three time raiders
Effect: Each target can fly up to their speed and make a free strike. If a target doesn't land in an unoccupied space, they fall.
Precog Reflexes
Triggered action
Psionic, Ranged
⚔ Ranged 10 ◎ The triggering creature
Trigger: A creature within distance makes a strike against the tyrannis.
Effect: The strike takes a bane. After the strike resolves, the tyrannis can make a free strike against the target.
2 Malice: The strike has a double bane instead.
We Will Won!
Villain Action 1
Psionic, Ranged
⚔ Ranged 10 ◎ Self and three allies
Effect: Each target gains 15 temporary Stamina, and has their speed doubled until the end of their next turn.
Stick to the Plan!
Villain Action 2
Area
⚔ 10 burst ◎ Self and each ally in the area
Effect: Each target can end one effect on them or can move up to their speed.
Armageddon
Villain Action 3
Area
⚔ 5 burst ◎ Special
Effect: The tyrannis fires a sensor mine into each unoccupied square in the area, and creates a gravity well where the area contains one or more squares of the tyrannis's space (see Gravity Well). Whenever an enemy enters a square with a sensor mine in it, the mine explodes, dealing 3 damage to the enemy.
End Effect
At the end of each of their turns, the tyrannis can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Foresight
The tyrannis doesn't take a bane on strikes against creatures with concealment.