← Browse Monsters

Time Raider Vertex

Level 3 Platoon Support · Draw Steel Monsters v1

Time Raider Vertex

Level 3 Platoon Support
Humanoid, Time Raider EV 10
Size
2
Speed
5
Stamina
62
Stability
2
Free Strike
5
Immunity: Psychic 3 Weakness:
Movement: Fly, hover
M +1
A +1
R +2
I +1
P 0
Psionic Slam 2d10 + 2
Signature Ability
Melee, Psionic, Strike ◎ Main action
⚔ Melee 2 ◎ One creature
≤11 5 damage, 2 psychic damage
12–16 7 damage, 3 psychic damage
17+ 9 damage, 4 psychic damage
Effect: Any power roll made against the target gains an edge until the start of the vertex's next turn.
Split Space
5 Malice
Area, Psionic, Ranged ◎ Main action
⚔ 2 cube within 10 ◎ Special
Effect: A portal fills the area, connecting to a location the vertex has experienced on any plane of existence, in person or otherwise. Any creature who enters the portal for the first time in a round or starts their turn there is instantly teleported to any unoccupied space in the portal at the chosen location. The portal lasts until the vertex uses this ability again, dismisses the portal (no action required), or is transported by the portal.
Invigorated March
Area, Psionic ◎ Maneuver
⚔ 4 burst ◎ Each ally in the area
Effect: Each target shifts up to half their speed.
Foresight
The vertex doesn't take a bane on strikes against creatures with concealment.