Abyssal, Demon, Gnoll
EV 16
Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
-1
Reason
-3
Intuition
0
Presence
-1
◆
2d10 + 2
Signature Ability
Charge,
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ Two creatures or objects
≤11
7 damage; push 1
12–16
11 damage; push 2
17+
14 damage; push 3, prone
Effect: If this ability is used as part of the Charge main action, it deals an extra 4 damage.
⚔ Ranged 7
◎ The triggering enemy
Trigger: An enemy within distance deals damage to the tusker.
Effect: The tusker demon uses the Charge main action and Gore against the target.
★
Trample
The tusker demon can move through enemies' spaces at their usual speed. When the tusker enters a creature's space for the first time on a turn, that creature takes 5 damage. The tusker demon can end their turn in a size 1 creature's space, preventing the creature from standing up.
★
Lethe
While the tusker demon is winded, they gain an edge on strikes, and any strike made against them gains an edge.