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Vampire

Level 7 Horde Hexer · Draw Steel Monsters v1

Vampire

Level 7 Horde Hexer
Undead, Vampire EV 9
Size
1M
Speed
6
Stamina
40
Stability
3
Free Strike
3
Immunity: Corruption 7, Poison 7 Weakness:
Movement: Climb
M +4
A +2
R +1
I +1
P +1
Exsanguinating Bite 2d10 + 4
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature or object
≤11 7 damage
12–16 10 corruption damage; M<3 5 corruption damage and bleeding (save ends)
17+ 11 corruption damage; M<4 7 corruption damage and bleeding (save ends)
Effect: The vampire regains Stamina equal to any corruption damage dealt.
Vicious Pursuit 2d10 + 4
3 Malice
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature or object
≤11 7 damage; A<2 slowed (save ends)
12–16 10 damage; A<3 slowed (save ends)
17+ 11 damage; A<4 slowed (save ends)
Effect: If the target is bleeding, the vampire shifts up to their speed before using this ability.
Reactive Charm
2 Malice
Magic, Ranged ◎ Triggered action
⚔ Ranged 5 ◎ One enemy
Trigger: A creature makes a strike against the vampire.
Effect: The target becomes the new target of the strike.
Unslakable Bloodthirst
The vampire has speed 10 while any creature within 10 squares of them is bleeding. The vampire must make a strike against a bleeding creature on their turn if they are able to.