Immunity: Corruption 4, Poison 4
Weakness: —
Movement: Climb
Might
+2
Agility
+3
Reason
-1
Intuition
+1
Presence
+2
◆
2d10 + 3
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
5 damage
12–16
7 corruption damage; M<2 bleeding (save ends)
17+
9 corruption damage; M<3 bleeding (save ends)
Effect: The vampire spawn regains Stamina equal to any corruption damage dealt.
1 Malice: The target takes an additional 3 corruption damage.
⚔ Self
◎ Self
Effect: The vampire spawn can shift 1 square, then move up to their speed. The next ability the vampire uses before the start of their next turn gains an edge.
★
Unslakable Bloodthirst
The vampire spawn has speed 10 while any creature within 10 squares of them is bleeding. The vampire spawn must use Exsanguinating Bite against a bleeding creature on their turn if they are able to.