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War Dog Doomthief

Level 5 Horde Defender · Draw Steel Monsters v1

War Dog Doomthief

Level 5 Horde Defender
Humanoid, Soulless, War Dog EV 7
Size
1L
Speed
5
Stamina
40
Stability
2
Free Strike
4
Immunity: Weakness:
Movement:
M +3
A -1
R 0
I +3
P +1
Ripper Shrikegun 2d10 + 3
Signature Ability
Area, Weapon ◎ Main action
⚔ 10 × 1 line within 1 ◎ Each enemy in the area
≤11 3 damage; push 1
12–16 5 damage; push 3
17+ 6 damage; push 5; A<3 slowed (save ends)
Effect: The doomthief can't willingly move on the same turn they use this ability.
Expanding Doom
4 Malice
◎ Maneuver
⚔ Self ◎ Self
Effect: The doomthief has damage immunity 4 and the aura from their Doom Magnet trait increases by 3, both until the start of their next turn.
Posthumous Promotion
Magic, Ranged ◎ Maneuver
⚔ Ranged 10 ◎ One war dog
Effect: If the target has a loyalty collar, they are reduced to 0 Stamina.
Doom Magnet
The doomthief emits a 3 aura of warped fate that blocks line of effect for any enemy ability that doesn't include them as a target.
Loyalty Collar
When the doomthief is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.