Humanoid, Soulless, War Dog
EV 10
Immunity: —
Weakness: —
Movement: Burrow
Might
+2
Agility
+1
Reason
+4
Intuition
+4
Presence
+2
◆
2d10 + 4
Signature Ability
Area,
Magic,
Ranged
◎ Main action
⚔ 7 × 2 line within 10
◎ Each creature in the area
≤11
3 damage; M<2 push (see effect)
12–16
6 damage; M<3 push
17+
8 damage; M<4 push, prone
Effect: This ability ignores stability. The geomancer declares a direction for the area, and any creature pushed by this ability is pushed to the last space in the area in the chosen direction.
2 Malice: The ground beneath the area becomes a 2-square-deep trench after the power roll is resolved.
Area,
Magic,
Ranged
◎ Maneuver
⚔ 5 wall within 10
◎ Special
Effect: The geomancer raises a wall of stone set with viewing gaps. Creatures have line of effect through the wall while adjacent to it.
★
Dust Cloud
The geomancer is always surrounded by a 2 aura of swirling dust and earthen debris. The geomancer and any ally in the area have concealment.
★
Loyalty Collar
When the geomancer is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.