Humanoid, Soulless, War Dog
EV 3
Immunity: —
Weakness: —
Movement: Teleport
Might
0
Agility
+2
Reason
0
Intuition
0
Presence
0
◆
2d10 + 2
Signature Ability
Melee,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Melee 1 or ranged 10
◎ One creature or object
≤11
4 damage; slide 1
12–16
6 damage; slide 2
17+
7 damage; slide 3
Effect: The teletalite gains an edge on this ability if any ally is adjacent to the target.
1 Malice: The teletalite teleports the target 3 squares before sliding them.
⚔ Ranged 10
◎ One war dog
Effect: If the target has a loyalty collar, they are reduced to 0 Stamina.
⚔ Self
◎ Self
Effect: The teletalite can teleport up to 5 squares and gains an edge on strikes until the end of their turn.
★
Loyalty Collar
When the teletalite is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d6 damage to each adjacent enemy and object.