Humanoid, Soulless, War Dog
EV 3 for four minions
Immunity: โ
Weakness: โ
Movement: โ
With Captain: Gain an edge on strikes
Might
+2
Agility
+2
Reason
0
Intuition
0
Presence
0
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ One creature or object per minion
≤11
2 damage
12–16
4 damage
17+
5 damage
★
Tethered
A captain attached to a tetherite squad has their stability increased by the number of tetherites within 2 squares of them.
★
Loyalty Collar
When the tetherite is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d3 damage to each adjacent enemy and object.