Humanoid, Soulless, War Dog
EV 6 for four minions
Immunity: Poison 4
Weakness: —
Movement: Climb, swim
With Captain: +2 bonus to speed
Might
-1
Agility
+3
Reason
0
Intuition
+2
Presence
0
◆
2d10 + 3
Signature Ability
Melee,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Melee 1 or ranged 4
◎ One creature per minion
≤11
3 poison damage
12–16
5 poison damage
17+
7 poison damage
Effect: The war frog can jump 3 squares before or after making the strike. If they end this jump in cover or concealment, they can attempt to hide.
★
Loyalty Collar
When the war frog is reduced to 0 Stamina, their loyalty collar explodes, dealing 1d6 damage to each adjacent enemy and object.