Fey, Humanoid, Wode Elf
EV 6
Immunity: โ
Weakness: โ
Movement: โ
Might
0
Agility
+2
Reason
0
Intuition
0
Presence
+1
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
5 damage
12–16
7 damage
17+
9 damage
Effect: The target is taunted until the end of their next turn, and the greenskeeper shifts up to 3 squares.
2 Malice: The distance increases to Melee 5.
⚔ 3 cube within 10
◎ Special
Effect: The area is overgrown with heavy brush and brambles until the end of the encounter, providing cover and concealment for the greenskeeper and their allies. The area is difficult terrain for enemies, and any enemy who starts their turn in the area takes 3 damage.
★
Masking Glamor
Abilities targeting the greenskeeper that would take a bane from cover or concealment have a double bane instead.