Immunity: —
Weakness: —
Movement: Fly, hover
Might
+2
Agility
+1
Reason
+1
Intuition
+3
Presence
+3
◆
2d10 + 3
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ Two creatures or objects
≤11
9 corruption damage; A<1 weakened (save ends)
12–16
13 corruption damage; A<2 weakened (save ends)
17+
16 corruption damage; A<3 weakened (save ends)
Area,
Magic
◎ Main action
⚔ 4 cube within 1
◎ Each enemy in the area
≤11
5 corruption damage; P<1 4 corruption damage
12–16
8 corruption damage; P<2 5 corruption damage
17+
10 corruption damage; P<3 6 corruption damage
Effect: This ability gains an edge against a target who has a soul.
3 Malice: The hag regains Stamina equal to half the damage dealt.
⚔ Self
◎ Self
Effect: The hag alters their body to become any size 1 creature, from a house cat to a humanoid. If the hag uses this ability while outside of any enemy's line of effect, they can choose to be automatically hidden. The hag can return to their original form as a free maneuver.
5 Malice: The hag becomes a size 2 creature instead, from a bear to an ogre. While in this form, the hag's melee abilities gain a +1 bonus to distance and deal an extra 4 damage.
Area,
Magic
◎ Triggered action
⚔ 1 burst
◎ Each enemy in the area
Trigger: A creature targets the hag with a melee strike.
≤11
Slide 2; M<1 the slide is vertical
12–16
Slide 3; R<2 the slide is vertical, and the target is restrained (EoT)
17+
Vertical slide 5; R<3 restrained (EoT)
Effect: While restrained this way, a creature is vertical force moved is suspended in midair. The creature falls when the condition ends.
◆
2d10 + 3
Villain Action 1
⚔ 5 burst
◎ Each creature in the area
Effect: The hag attaches an ornate explosive pastry to each target who has A<2. At the end of the round, the hag makes one power roll against each creature with a pastry attached to them.
≤11
6 poison damage
12–16
10 poison damage
17+
13 poison damage
Special: A creature wearing a pastry or adjacent to a creature wearing a pastry can attempt an Agility test to remove the pastry as a maneuver.
≤ 11: The hag makes the power roll for all pastries.
12-16: The pastry is not removed.
17+: The pastry is removed and can no longer explode.
⚔ 1 burst
◎ Each enemy in the area
Effect: Before using this villain action, the hag shifts up to their speed. They then use Corrosive Claws against each target, push each target up to 2 squares, and shift up to their speed again.
◆
2d10 + 3
Villain Action 3
⚔ 5 cube within 1
◎ Each creature in the area
≤11
6 fire damage; A<1 weakened (save ends)
12–16
10 fire damage; A<2 weakened (save ends)
17+
13 fire damage; A<3 weakened (save ends)
Effect: The hag turns the area into a roiling oven until the end of the encounter. Any creature in the area takes an extra 5 damage from the hag's damage-dealing abilities.
★
Solo Monster
End Effect: At the end of each of their turns, the hag can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Solo Turns: The hag can take two turns each round. They can't take turns consecutively.
★
Supernatural Resistance
Magic and psionic abilities used against the hag take a bane.