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Wraith

Level 4 Horde Hexer · Draw Steel Monsters v1

Wraith

Level 4 Horde Hexer
Undead EV 6
Size
1M
Speed
8
Stamina
25
Stability
1
Free Strike
2
Immunity: Corruption 4, Poison 4 Weakness: —
Movement: Fly, hover
M -2
A +2
R +1
I +1
P +3
◆ Chilling Gravetouch 2d10 + 3
Signature Ability
Magic, Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature or object
≤11 5 cold damage; P<1 slowed (save ends)
12–16 7 cold damage; P<2 slowed (save ends)
17+ 9 cold damage; P<3 slowed (save ends)
Effect: Any living creature who dies from this damage rises at the start of the next round as a ghoul craver under the Director's control.
◆ Hidden Movement
◎ Maneuver
⚔ Self ◎ Self
Effect: The wraith turns invisible, moves up to their speed, and is visible again.
◆ Stolen Vitality
1 Malice
Magic, Ranged ◎ Free triggered action
⚔ Ranged 5 ◎ The triggering creature
Trigger: An enemy within distance regains Stamina.
Effect: The target regains only half the Stamina, and the wraith regains the remaining Stamina.
★
Agonizing Phasing
The wraith can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. The first time in a round that the wraith moves through a creature, that creature takes 5 corruption damage and takes a bane on their next strike. The wraith doesn't take damage from being force moved into objects.